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Опытный игрок
Регистрация: 12.11.2008
Сообщений: 1,088
Репутация: 388
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Цитата:
Сообщение от марат вах
опять наверно надо спасать какой то город
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Что-то вроде этого, но в большем маштабе, а именно королевство своего брата.
И да, перевод на английском статьи из журнала:
Скрытый текст: Facts
* Genre: action-adventure
* Producer: Ubisoft
* Developer: Ubisoft Montreal (other games: Assassin's Creed, Prince of Persia, Far Cry 2)
* It takes place between PoP Sands of Time and Warrior Within.
* It's not based on the movie.
* They have been working on it since 2008.
* Something about acrobatics being more interactive.
* The prince can influence time and elements.
* Combo and upgrade system.
Main text:
Who has turned the clock? Already in May does the warm-blooded Persian prince return on your consoles and pc. We have witnessed the development!
"We have been working on this game since 2008," McIntyre (Level Design Director) tells us. "We have started this project even before the previous game was ready!" This explains the early date of release of this rough adventure - the game will already hit the shelves within 3 months! The month May is all about the Persian prince: the movie featuring Jake Gyllenhaal will also be released in the same month. Prince of Persia hopefully won't be some cunning movie tie-in? McIntyre: "No, the Hollywood movie and the game have been developed completely indepently. The story of The Forgotten Sands takes place between Sands of Time, on which the movie is based, and Warrior Within." Our doubts therefore are gone and we are ready to embark on the journey in the Orient!
Welcome home
Already at first glance at the game it becomes clear: the experimental cell-shading of the predecessor is gone, from now on realistic-gloomy images dominate the scene. The prince is, unlike earlier, alone on his way. The objective of our journey is the castle of the king. Since the castle of the brother is on his path, the prince would like to pay him a surprise visit. When he arrives at the castle, our hero is shocked by the fact it is being attacked by plundering armies! So the nobleman comes to the rescue and while he defends the fortress, he discovers a strange artifact. Perhaps it could help with the battle against the apparently almighty enemy? Shortly after, the brothers activate the secret tool and release an army of sand soldiers. They heavily beat the attackers up, who escape, but they corrupt the minds of the noble inhabitants of the castle and change inhabitants of the castle into sand sculptures. The prince of course can't leave the kingdom like that and swears he will release his brother from this curse!
Sharp athlete
The prince, being 21 years old - the first part of the series takes place in the year 1989- shows to be as fit as ever. Acrobatics are of course a part of his repertoire! When he pushes himself off walls in an agile way or swings around poles (or pillars), it become clear to us that there is much more to do than in the previous game, since the automatic ways of climbing have been replaced! The prince also has been improved in a completely different way: with appropriate training, he is able to control the elements. In a mystical ...., which lies between times, the prince learns for example how to manipulate water. One push of the shoulder button turns the liquid into solid matter. Therefore, it's possible to walk on it like it's solid ground, or use the petrified fountains to reach new areas. Press the button again, and the water is once again fluid. Fast reactions are mandatory: first we solidify jets of water, on wich we fight our way upwards and then we jump through a waterfall, which of course has to be fluid again. The prince can also raise dangerous sand storms, which spin enemies in the air or fully swallow them. Each power of elements can be improved on to make them more effective. And naturally, the noble adventurer regains the ability to turn back time.
One against all
Besides the acrobatics and the inherent puzzles, the prince can also defend himself. Up to 50 enemies at the same time, which is no problem thanks to the combat system. We can decide whether we want to strike fast or with power. The second variant requires a short 'charge'. When we activate it, by pressing the button for a short time, we can perform combos which aren't only fast, but also powerful. To prevent this from becoming too boring, special enemies are waiting for us (bosses). An elephant-man runs at us and crushes truly anything in its path. We can only defeat this giant by using the right strategy!
While the predecessor appealed with dreamy visuals and a casual standard, this new part convinces us with atmosphere, being closer to Sands of Time, and exciting new things. Ubisoft, why all the mystery? You are giving us a jewel! (or something like it)
Last page, right lower corner.
Estimation
What makes us excited:
- Once again more interaction in climbing.
- More realistic graphics and orchestral music will deliver a great atmosphere.
What doesn't make us excited:
- The combat system could be too simple.
Estimation: Very good. A return to the roots of the series, with sensible improvements. It's about time!
Последний раз редактировалось Rayzen; 27.01.2010 в 15:25.
Причина: Добавлено сообщение
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