21.04.2007, 18:06
|
#104
|
|
Старый и Добрый
Регистрация: 22.03.2006
Сообщений: 2,274
Репутация: 774
|
Интервью Akira Yamaoka одному немецкому журналу, с немецкого переведено на английский, читаем! =)
Цитата:
Akira talks Silent Hill 5 with GamePro
Someone has resently emailed me with an article from a German magazine GamePro in which Akira Yamaoka talks a little on the possiblity Silent Hill 5. They haven't yet replied when I asked for a scan so lets hope we get it soon.
Article (Poorly translated, sorry):
"Fans of the famous horror franchise Silent Hill will be happy to know that we have managed to get a short talk with Akira Yamaoka (Sound Director, PC version "Silent Hill 3" Producer) who will have a great role in the making on Silent Hil 5, we are happy to report.
GamePro: Akira, its good to have you here to dicuss. Silent Hill has a very unique fanbase caused by the obvious unique style and settings of the games, will this be continued in Silent Hill 5?
Akira: At the moment I cannot reveal much detail on the story, or our progress, but I can tell you that this game will resemble Silent Hill 2 in the terms of the way the player is directed and the characters' behavoir.
GamePro: Despute is over the console which SH5 will appear on. Does Konami Digital Entertainment have any plans or ideas of the platform which Silent Hill 5 will be?
Akira: At this time we are still not sure. We are thinking of putting the next canon game on the next generation consoles like Playstation 3 and Xbox 360, but we have had a good past experience with Playstation [where the series was born] and we hope to continue that trend, but there are no definate plans as of yet.
GamePro: Will the gameplay aspect be a resemblance of Silent Hill: Origins or remain as far as the series is?
Akira: Everything is draft at the moment, but we might not copy the Silent Hill: Origins. That is not our intention as a different studio is inventing Silent Hill: Origins.
GamePro: You sound displeased with the new system?
Akira: I dont mind it, infact I like it and agree with the choice for the Playstation Portable System, but I dont think thats the camera angle we want on a home console. That way you don't see enough of the surroundings that really mean alot to the player in Silent Hill.
GamePro: Will you be composing the music as well as directing?
Akira: I have considered the sound directing offer, however nothing is 100% on the project, though I do hope it can be arranged.
GamePro: Thank you for joining us in this short interview Akira, we and all the fans of Silent Hill are extremly excited about the next installment.
Finally some news. Some GOOD news.
|
__________________
[SIGPIC][/SIGPIC]
а тут должен быть второй юзербар, но мне лень его делать...
|
|
|