21.11.2014, 13:50
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#21
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UN†TY PR♥Y FOLLOW
Регистрация: 12.05.2003
Адрес: НИИ Цитологии
Сообщений: 5,108
Репутация: 621
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Абилки из игры. Без перевода, который мне только что убил браузер и у меня теперь нет времени снова перевести.
Скрытый текст: Base actions
Attack
Attack the targeted enemy with a melee weapon.
Charge
Charge the targeted enemy with an increased movement bonus. The attack deals an extra 10% of damage, but has -10% chances to hit.
Shoot
Attack the targeted enemy with a loaded range weapon.
Aim
Using a loaded range weapon, the unit takes time to aim and then shoot with a 15% bonus to hit.
Reload
Reload the currently equipped range weapon.
Delay
Delay the actions of the unit, pushing it further down the initiative ladder by 3 positions. Can't use if the unit is last in the ladder.
Disengage
Carefully disengage from melee combat to prevent enemy attacks while doing so.
Switch weapons
Replace the currently equipped weapons with the alternative weapon set.
Flee
Flee from melee combat without care, providing each engaged enemy with a free attack.
Perception
Pay attention to the surrounding area until the end of the turn. Allow the detection of traps and hidden enemies when successful.
Ambush Stance
Take a stance which end the unit's turn. It will charge the first enemy who moves within range with an attack that deals an extra 10% of damage, but has -10% chances to hit. Requires a melee weapon equipped.
Overwatch Stance
Take a stance which end the unit's turn. It will shoot the first enemy who moves within range with an attack that has -10% chances to hit. Requires a loaded range weapon. Requires a range weapon equipped.
Dodge Stance
Take a stance which end the unit's turn. The unit will attempt to dodge the first successful melee attack that hits him.
Parry Stance
Take a stance which end the unit's turn. The unit will attempt to parry the first successful melee attack that hits him. Requires a parrying weapon or a shield.
Special actions
Mercenaries Units
Warlock
Blinding Light
The caster creates an eruption of bright light that blinds everyone caught in the area of effect.
Type: GTAoE Debuff
Range: 15 Meters
Target: AoE of 5 meters in radius. Affect Allies and Enemies
Effect: The victims suffers from a reduction of -15% on: lockpicking, Melee and Range to Hit, Dodge, Parry, Spellcasting and Perception.
Duration: 1 Turn
Casting Mod: -15%
Curse Mod: +15%
Concentration
Increase the unit's casting chances for the next spell by 5%. Only valid if the next action is a spell.
Lightning Strike
The caster summons a strike of lighting to hit a specific enemy.
Type: Single Target Damage
Range: 15 Meters
Target: Single Enemy
Effect: Deals 9-15 damage. Bypass Armor Absorption
Duration: Instant
Casting Mod: -20%
Curse Mod: +20%
Captain
Courage
Increase chances of all allies within 6 meters to succeed at Leadership tests by 10% for 1 turn.
Ogre Mercenary
Daredevil Mastery
The unit enters a careless state of mind until next turn. His melee damage increases by 150% while his melee resistance suffers a penalty of 40% for {3} turns.
Skavens Units
Eshin Sorcerer
Musk of Courage
The caster impregnate the fur of his nearby allies with a musk that grants them a courage they wouldn't normally have.
Type: AoE Buff
Range: The Caster
Target: AoE of 5 meters in radius. Affect allies
Effect: The units becomes immune to Stand Alone tests
Duration: 1 Turns
Casting Mod: -15%
Curse Mod: +15%
Resistance: None
Wither
The caster calls down the power of the horned rat on his victim to make it feel older and weaker.
Type: Single Target Debuff
Range: 15 Meters
Target: Single Enemy
Effect: Reduce the Strength, Agility and Toughness of the unit by 2
Duration: 1 Turns
Casting Mod: -15%
Curse Mod: +15%
Wild Casting
Increase the warrior's casting chances for the next spell by 10%, but also increase chances to trigger a Tzeentch curse by 15%. Only valid if the next action is a spell.
Black Skaven
Black Hunger
The unit calls out on the power of the Black Hunger and suffers 10 damage. Until next turn, melee attacks of the unit are made with an extra 20% damage and are harder to dodge/parry by 10%.
Assassin Adept
Guidance Mastery
Nullify the ill effects of Mental conditions (Stupidity, Paranoia, etc.) on an ally within 30 meters for 3 turns.
Rat Ogre
Strong Blow Mastery
A melee attack dealing an extra 30% damage which is easier to parry/dodge by 15% for the victim.
И схема управления для клавомыши
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☻
Забить винт старой инфой так, чтоб не влезала новая, а попытки обновления старой вызывали конфликты - в принципе единственно пока известный нам вариант развития.
©ShadowJack
Tex: This is a long-range weapon, okay? I need distance to use it effectively.
Tucker: Where were you planning on shooting him from, the fucking moon? If you'd have backed up any further you'd have had to mail him the bullets!
Squigly: Who's a good widdle dragon monster? Oh, yes, you are! Yes, you are!
Виюшка : А попугай - он вообще какого пола? в аське женский, на форуме мужской. а?
J-West: он гей
Последний раз редактировалось Пonyraй; 21.11.2014 в 18:43.
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