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Старый 03.07.2012, 19:49   #5844
The Mysterious Stranger
 
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Jayce, the Defender of Tomorrow


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Неофициальный видео-обзор.
Неофициальный обзор скина.

Sneak peak
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Если вы ждали когда в Лигу вступит настоящий человек эпохи возрождения, тогда ваше ожидание закончилось. Встречайте - Джейс, Защитник Завтрашнего Дня. В дополнение к тому что он является человеком действия и просто обаятельным, этот джентельмен нового времени - один из ведущих гениев науки Питловера.

Этот наглец экипирован высокотехнологичной броней на все случаи жизни, а в качестве главного аргумента использует сносящий черепа "Молот Меркурия", который также превращается в "Пушку Меркурия". Желаете ли вы приблизится и лично покарать врагов грубой силой с применением крушащего орудия, либо же же сотрясать противников издалека с помощью энергетических выстрелов - Джейс хорош во всём.


Skillz
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(Mercury Hammer):

Hextech Capacitor (Passive): Jayce gains a quick burst of movement speed and ignores unit collision each time Transform is cast

To the Skies!: Jayce leaps to an enemy dealing physical damage and slowing enemies.

Lightning Field:
Passive: Jayce restores mana per strike.
Active: Jayce creates a field of lightning damaging nearby enemies for several seconds.

Thundering Blow: Jayce deals magic damage to an enemy based on their maximum health and knocks them back a short distance.

Transform: Mercury Cannon (Ultimate): Transforms the Mercury Hammer into the Mercury Cannon gaining new abilities and increased range. The first attack in this form reduces the target's Armor and Magic Resist.


Abilities (Mercury Cannon)

Hextech Capacitor (Passive): Jayce gains a quick burst of movement speed and ignores unit collision each time Transform is cast

Shock Blast: Jayce fires an orb of electricity that detonates upon hitting an enemy (or reaching the end of its path) dealing physical damage to all enemies in the area of the explosion.

Hyper Charge: Jayce gains a burst of energy, increasing attack speed to maximum for several attacks.
Acceleration Gate: Jayce deploys an Acceleration Gate increasing the movement speed of all allies who pass through it. If Shock Blast is fired through the gate the missile speed, range, and damage will increase.

Transform: Mercury Hammer (Ultimate): Transforms the Mercury Cannon into the Mercury Hammer gaining new abilities and increasing Armor and Magic Resist. The first attack in this form deals additional magic damage.


Lore
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Armed with wit, charm, and his signature transforming hammer, Jayce lives to protect his native Piltover. He rose to prominence as an inventor, one whose magnetic personality and innovative creations brightened the lives of his nation's people. However, his technological marvels also attracted the attention of Piltover's enemies. Viktor, the machine-augmented scientist from Zaun, staged a deadly raid on Jayce's laboratory. Barely impeded by the lab's meager security force, Viktor stole designs for an arcane power converter. Jayce was sure Viktor would use his technology to create devastating weapons. He implored the Piltover government to respond, but the officials were unwilling to support an act of aggression. He decided to take matters into his own hands, realizing that if he did not strike back now, Piltover would never be safe.

Jayce returned to his laboratory and began making preparations for his one-man attack. After an intense period of research, development, and hands-on testing, he emerged. He had created an array of powerful armaments, including his crowning achievement - the versatile, transforming Mercury Hammer. Armed and ready, Jayce began his assault, easily smashing aside Viktor's acolytes as they rushed to stop him. Jayce fought his way into the heart of the lab and confronted Viktor, forcing the Zaunite to flee. After destroying Viktor's prototype weapon, Jayce returned to Piltover where he was hailed as a hero. He reveled in the adoration, but he knew that his actions had provoked the nation's enemies. Now devoted to the defense of his people, Jayce is Piltover's best hope for a bright future.

''Trust me: if we're smart, Piltover can stand strong against any threat. Hey, I'm living proof.'' - Jayce


Sreenshots
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New Skins in Patch
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Изменения в грядущем Патче
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Champion Changes

Akali
Crescent Slash Energy Cost Decreased per level to 60/55/50/45/40, from 60.
Crescent Slash now Triggers Mark of the Assassin.

Alistar
Triumphant Roar Mana Cost Increased to 40/50/60/70/80, from 28/41/54/67/80.

Caitlyn
Ace in the Hole Range Increased to 2000/2500/3000, from 1900/2050/2200.

Fiora
Blade Waltz Cooldown Decreased to 130, from 150.

Gragas
Health Increased to 523, from 493.
Bodyslam Mana Cost Decreased to 50 at all levels, from 50/55/60/65/70.

Janna
Monsoon Cooldown Increased to 150/135/120, from 120 at all levels.
Zephy Passive Decreased at early levels to 4/7/10/13/16%, from 8/10/12/14/16%
Zephyr Active Decreased to Slow for 3 seconds, from 4.
Zephyr Cooldown Increased to 12 at all levels, from 12/11/10/9/8.

Karthus
Requiem Cooldown Increased to 200/180/160, from 180/150/120.

Kennen
Range Decreased to 550, from 575.

Kog'Maw
Living Artillery Subsequent Cast Maximum Increased to 400 Mana, from 200.

Le Blanc
Distortion Cooldown Decreased to 18/16/14/12/10, from 20/18/16/14/12.

Lux
Mana Per 5 Increased to 6, from 5.
Finales Funkeln Mana Cost Decreased to 100 at all levels, from 100/150/200.
Light Binding Mana Cost Decreased to 50/60/70/80/90, from 60/75/90/105/120.

Miss Fortune
Double Up Range Decreased to 550, from 625.
Make It Rain Slow % Increased to 20/28/36/44/52, from 20/25/30/35/40.
Make It Rain Mana Cost Decreased to 80 at all levels, from 80/85/90/95/100.

Nautilus
Depth Charge Damage Decreased at early levels to 200/325/450, from 250/350/450.
Depth Charge Cooldown Increased at early levels to 140/110/80, from 120/100/80.
Dredge Line Damage Decreased at early levels to 60/105/150/195/240, from 80/120/160/200/240.
Dredge Line Cooldown Increased to 18, from 14.

Nunu
Consume Damage Increased at early levels to 500/600/700/800/900, from 400/525/650/775/900.
Consume Cooldown Decreased to 16/14/12/10/8, from 18/16/14/12/10.
Visionary Attack Requirement Decreased to 5, from 7.

Orianna
Command: Attack Damage Decreased to 60/90/120/150/180 (+0.4), from 60/100/140/180/220 (+0.6).
Command: Dissonance AP Ratio Increased to .7, from .5.
Command: Protect Range Increased to 1120, from 1020.

Rammus
Defensive Ball Curl Mana Cost Decreased to 40, from 50.
Powerball Mana Cost Decreased to 70/80/90/100/110, from 80/90/100/110/120.

Shen
Stand United Cooldown Increased to 200, from 180.

Sona
Hymn of Valor Mana Cost Decreased to 45/50/55/60/65, from 65 at all levels.

Soraka
Astral Blessing Armor Buff Duration Decreased to 3 seconds, from 5.
Wish Cooldown Increased to 160/145/130, from 120/110/100.

Xerath
Locus of Power Magic Penetration Increased to 16/22/28/34/40, from 10/15/20/25/30.
Mage Chains AP Ratio Increased to .8, from .7.

Ziggs
Bouncing Bomb Mana Cost Decreased to 50/60/70/80/90, from 60/70/80/90/100.


Item Changes

Athene's Unholy Grail
Ability Power Increased to 90, from 80.
Magic Resist Increased to 40, from 36.

Ionic Spark
Item Cost Decreased to 2100, from 2300.
Recipe Cost Decreased to 575, from 775.
Chain Lightning Damage Increased to 125, from 110.

Quicksilver Sash
Item Cost Increased to 1640, from 1440.
Recipe Cost Increased to 900, from 700.
Magic Resist Decreased to 48, from 56.

__________________
"We are not going to release an unfinished game." © CD Projekt RED

Последний раз редактировалось Qvaetsu; 06.07.2012 в 02:07.
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