1st Alfheim
Chapter I. After Verse 2 battle, go back to where you got the first key to
open the door.
Title: Use Witch Time!
Details: Defeat all the angels before time expires! Enemies can be defeated
(only) during Witch Time!
Difficulty
Easy.
Prize
Broken Moon Pearl.
This doesn't requires much strategy actually. If you equip "Gaze of Despair"
or if you do this Alfheim on Hard, there will be many opportunities to
activate WT.
2nd Alfheim
Chapter II. After Verse 4 battle, go back to where the train comes from.
The gate should be wrecked by now. The portal can be found behind the
wrecked gate.
Title: Limited Kicks And Punches!
Details: Defeat all the angels before time expires using the limited number
of punches and kicks allotted!
Difficulty
Easy.
Prize
Broken Moon Pearl.
Equip (electric) Durga for both hands and legs for Bayonetta. Activate WT,
and then use P (Charge) -> K (Charge) -> P (Charge). The enemy should be
dead in no time.
3rd Alfheim
Chapter II. After Verse 4 battle, just before you enter the next town square,
there's a small bridge at 2nd floor near the wrecked train. Use wall jump to
get there.
Title: Defeat all Enemies!
Details: Defeat all the angels before time expires!
Difficulty
Easy.
Prize
Broken Witch Heart.
All you have to do is defeat all the enemies here while there's no
restrictions. Just make sure you use WT a lot to makes it easier.
4th Alfheim
Chapter II. After Verse 7 battle, go all the way back to starting point of
the chapter.
Title: Use Torture Attacks!
Details: Defeat all the angels before time expires while executing the
required number of Tortured Attacks!
Difficulty
Moderate.
Prize
Broken Moon Pearl.
You need to perform 6 Torture Attacks. And there's only 3 waves of enemies.
Focus on dodging and attacking them but don't use Moves which deals too
much damage like Wicked Weave (this includes any charge attacks).
I recommend you to set the difficulty to Hard or equip the "Gaze of Despair"
accessory. Since on Normal the enemy isn't aggressive and it would makes it
harder for you to activate WT. Also, if you have more than 1 Witch Gauge,
don't bother saving them so that you could use 2 TA in a row. Each time
your Witch Gauge is filled, quickly use it (TA). Because if you intend on
saving it, if you get hit, you'll lose some good portion of the MG. But
of course, if you're confident in your dodging skill, you can save up your
MG as much as you like.
Please note that after you successfully performed 6 TAs but there's
still a lot of enemies left you need to defeat all of them first to clear
the mission.
5th Alfheim
Chapter III. After Verse 1 battle, it's under a building near 2 benches.
Title: Stay in the Air!
Details: Stay in the air for a set period of time!
Difficulty
Easy.
Prize
Broken Moon Pearl.
You need to stay in the air for 20 seconds. If you already played
DMC secret mission then you already know what to do.
To clear this mission, jump toward an enemy and after you're close enough
to an enemy, push the jump button to perform "enemy jump". Rinse and
repeat. Use double jump if the next enemy are far from you.
If you have Kulshedra, it would be even more easier. All you need to do is
use P and then charge it. This should bring the enemy closer to you. Now
perform the enemy jump. Rinse and repeat. By doing this, not only you would
get the Prize but you will get an Achievement/Trophy as well.
6th Alfheim
Chapter III. After Verse 4 battle, go to the place where the Witch Statue is.
A road should be opened. Now go to the opposite direction (to where you meet
the boss at Chapter 2). There will be no Wall around there anymore (the wall
which you used to create a bridge before). Check the 2nd floor of the
nearest building.
Title: Use Angel Arms!
Details: Defeat all the angels before time expires using only Angel Arms!
Difficulty
Easy.
Prize
Broken Witch Heart.
Use the Twin Blade (it's at the east part of the arena). Use the shoot mode
(press K). You'll clear this in no time.
7th Alfheim
Chapter III. After Verse 9 battle, at Paradiso - Garden of Light, go to the
far east from where you come in.
Title: Witch Time Disabled!
Details: Defeat all the angels before time expires! However, Witch Time has
been disabled!
Difficulty
Easy.
Prize
Broken Moon Pearl.
Use Wicked Weave to deal huge damages against the enemies. If you have
"Evil Harvest Rosary", equip it. It can help you defeat the enemies faster.
8th Alfheim
Chapter III. After you use the Hourglass to fix the bridge go back inside
the cave.
Title: Use Wicked Weaves!
Details: Defeat all the angels before time expires! Enemies can (only) be
defeated using Wicked Weave Attacks!
Difficulty
Easy.
Prize
Broken Witch Heart.
Equip Shuraba. Use P -> K -> P. Rinse and repeat. You can also use Wicked
Weave from Tetsuzanko / Heel Stomp (they'll use up 4 orbs of MG).
9th Alfheim
Chapter V. After Verse 2 battle, go back to the starting point of this
Chapter.
Title: Use Witch Time!
Details: Defeat all the angels before time expires! Enemies can be defeated
(only) during Witch Time!
Difficulty
Easy.
Prize
Broken Moon Pearl.
Use the same strategy as the 1st Alfheim. Don't forget to use TA when in WT.
Because each time you successfully dodge (WT), your MG fills quickly.
10th Alfheim
Chapter V. After Verse 7 battle in Jormungandr Staff (Spiral Tower), get back
to the bottom of the tower. If the Alfheim portal hassn't appeared yet, keep
going while keeping your eyes on the bottom of the Spiral Tower. When you
finally see something is shining it means the portal has appeared.
Title: Stay in the Air!
Details: Stay in the air for a set period of time!
Difficulty
Easy.
Prize
Broken Witch Heart.
Use the same strategy as the 5th Alfheim. But this time you may have to
use Kulshedra. Because you need to stay in the air for 50 seconds.
11th Alfheim
Chapter V. After Verse 9 battle, when you finally get out of the tower,
instead of going right (up), go down to the left.
Title: Limited Kicks And Punches!
Details: Defeat all the angels before time expires using the limited number
of punches and kicks allotted!
Difficulty
Easy.
Prize
Broken Witch Heart.
Equip Shuraba. Activate WT. Charge up Shuraba to Full Charge then unleash.
Rinse and repeat.
12th Alfheim
Chapter VI. After Verse 3 battle, go back to the place with the Witch Statue.
It's near the door where you came from.
Title: Use Torture Attacks!
Details: Defeat all the angels before time expires while executing the
required number of Tortured Attacks!
Difficulty
Moderate.
Prize
Broken Moon Pearl.
You need to execute 5 TAs now. For the 1st wave of the enemies, there are
3 Applauds, so you should be able to execute 3 TAs against them. Just make
good use of dodging, and use Taunt to fills up your MG.
For the 2nd wave of the enemies, it was bunch of Harmony. If you can
execute 2 TAs against them then you just have to beat the rest waves
without worrying about TAs. But if you haven't execute 2 TAs yet, there's
still 2 waves of enemies. The 3rd wave is Grace & Glory, and the last wave
is Fairness & Fearless.
13th Alfheim
Chapter IX. After Verse 1 battle, go up the stairs, there's a wall with a
Sun mark on it, destroy it.
Title: Out-of-Body Battle!
Details: Defeat all the angels before time expires! You must be out-of-body
to defeat the enemies!
Difficulty
Moderate.
Prize
Broken Moon Pearl.
To perform out-of-body press the Action button. Use any attacks with wide
area hit like Shuraba P -> K-> P to quickly wipe out the enemies. Make sure
to keep your eyes on Bayonetta body to prevent any enemies from hitting her.
14th Alfheim
Chapter IX. After Verse 6 battle, one of the Kinship isn't moving around
while you fight them. Far back from the dead Kinship, there's a shiny
platform. To reach the platform, you have to use Crow Within.
Title: Defeat all Enemies!
Details: Defeat all the angels before time expires!
Difficulty
Easy.
Prize
Broken Witch Heart.
You'll fight against Jeanne one-on-one here. Use your usual strategy
against her. But you have to defeat her quickly.
15th Alfheim
Chapter IX. After Verse 10 battle, go all the way back until you find it.
Title: Limited Kicks And Punches!
Details: Defeat all the angels before time expires using the limited number
of punches and kicks allotted!
Difficulty
Easy.
Prize
Broken Witch Heart.
Either use Shuraba full charge attack. Or equip Durga to both Bayonetta
hands & legs, and then use the electric charge attacks against them.
16th Alfheim
Chapter X. After Verse 2 battle, rotate the town to the right, then go to
the platform.
Title: Use Wicked Weaves!
Details: Defeat all the angels before time expires! Enemies can (only) be
defeated using Wicked Weave Attacks!
Difficulty
Easy.
Prize
Broken Witch Heart.
Use the same strategy as the 8th Alfheim.
17th Alfheim
Chapter X. After Verse 8 battle, keep going until you find The Gates of Hell
portal, now go all the way back.
Title: Use Angel Arms!
Details: Defeat all the angels before time expires using only Angel Arms!
Difficulty
Easy.
Prize
Broken Witch Heart.
For the 1st wave of enemies, pick the staff, then use the spinnin move
(press K). For the 2nd and 3rd wave of enemies, use the Twin Blade shoot mode
(press K).
18th Alfheim
Chapter XII. After Verse 2 battle, go all the way back to the starting point
of this chapter. You will encounter Verse 3 battle. Defeat the enemies first,
and the portal will appear.
Title: Out-of-Body Battle!
Details: Defeat all the angels before time expires! You must be out-of-body
to defeat the enemies!
Difficulty
Easy.
Prize
Broken Witch Heart.
Use the same strategy as the 13th Alfheim.
19th Alfheim
Chapter XII. After Verse 5 battle (battle against Decorations), go look at
the right side of the ship, there's a big tube where you can get inside.
You need to jump to go there. Inside, there'll be Verse 6 battle. Activate
WT so that you can get past the big fan inside. The Alfheim is at the end
of the tube.
Title: Use Witch Time!
Details: Defeat all the angels before time expires! Enemies can be defeated
(only) during Witch Time!
Difficulty
Easy.
Prize
Broken Witch Heart.
The enemy you'll face here is just a Golem. Equip Durga claws to Bayonetta
hands. And then use electric charge attacks to deal good amount of damages
against it in WT.
Note: After you cleared this Alfheim. You can destroy the fan using your
weapon. Hit the core of the fan. Kilgore charge attack can easily destroy it
(need 2 missiles).
20th Alfheim
Chapter XV. After Verse 8 battle, go all the way back to the starting point
of this chapter. You'll see the Alfheim portal at the other side. Use
Panther/Crow Within to get across.
Title: Witch Time Disabled!
Details: Defeat all the angels before time expires! However, Witch Time has
been disabled!
Difficulty
Moderate.
Prize
Broken Witch Heart.
Use the same strategy as the 7th Alfheim.
Last Alfheim
Epilogue. After Verse 4 battle. Keep going until you get near Jubileus neck,
then go all the way back.
Title: Use Wicked Weaves!
Details: Defeat all the angels before time expires! Enemies can (only) be
defeated using Wicked Weave Attacks!
Difficulty
Easy.
Prize
Broken Witch Heart.
Use the same strategy as the 8th Alfheim.